Personal Fabrication, 3D Printing – Library Abstracts

Design by physical composition for complex tangible user interfaces
Tanja Doering, Bastian Pfleging, Christian Kray, Albrecht Schmidt
April 2010
CHI EA ’10: CHI ’10 Extended Abstracts on Human Factors in Computing Systems
Publisher: ACM
Full text available:     PDF (3.96 MB)

Bibliometrics:  Downloads (6 Weeks): 6,   Downloads (12 Months): 112,   Downloads (Overall): 333,    Citation Count:

In this paper, we present a novel approach to create devices with tangible user interfaces by physical com-position. While the separation of the user interface from the application logic has a long tradition in software engineering, for products with …
Keywords: 3d printing, dialog independence, evolutionary prototyping, paper prototyping, physical interfaces, physical prototyping, smart products, tangible user interfaces


Rapid prototyping and 3D Kanji sculpturing
Nikolay Mirenkov, Rentaro Yoshioka, Kamen Kanev
December 2010
HC ’10: Proceedings of the 13th International Conference on Humans and Computers
Publisher: University of Aizu Press
Full text available:     PDFPDF (8.44 MB)

Bibliometrics:  Downloads (6 Weeks): 2,   Downloads (12 Months): 23,   Downloads (Overall): 52,    Citation Count: 1

In this paper we present a novel concept for constructing Kanji (or Chinese characters) in three dimensions. As written or printed characters, Kanji are essentially flat, so a uniform thickness is usually applied when such character shapes are …
Keywords: 3D Kanji, 3D printing, Japanese calligraphy, design of 3D characters, rapid prototyping


The fab and the smart city: the use of machines and technology for the city production by its citizens
Tomas Diez, Alex Posada
February 2013
TEI ’13: Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Publisher: ACM
Full text available:     PDFPDF (585.92 KB)

Bibliometrics:  Downloads (6 Weeks): 7,   Downloads (12 Months): 7,   Downloads (Overall): 7,    Citation Count: 0

During the last decades, the relationship between technology and people has been continuously changing; the first computers and cnc machines appeared at the middle 50’s, personal computers on the 70’s, the popularization of Internet on the 90’s, and …
Keywords: 3D printing, author’s kit, conference publication, crowdsourcing, do it yourself (DIY), fab labs, guides, instructions, personal data collection, personal fabrication, real time data, smart cities


Prototyping with microsoft .net gadgeteer
Nicolas Villar, James Scott, Steve Hodges
January 2011
TEI ’11: Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Publisher: ACM Request Permissions Request Permissions
Full text available:     PDFPDF (442.12 KB)

Bibliometrics:  Downloads (6 Weeks): 11,   Downloads (12 Months): 88,   Downloads (Overall): 216,    Citation Count: 3

Microsoft .NET Gadgeteer is a new prototyping platform that makes it easier to construct, program and shape new kinds of computing objects. It is comprised of modular hardware, software libraries and 3D CAD support. Together, these elements support the …
Keywords: 3d printing, modular hardware, personal fabrication, rapid prototyping


Midas: fabricating custom capacitive touch sensors to prototype interactive objects
Valkyrie Savage, Xiaohan Zhang, Björn Hartmann
October 2012
UIST ’12: Proceedings of the 25th annual ACM symposium on User interface software and technology
Publisher: ACM Request Permissions Request Permissions
Full text available:     PDFPDF (5.17 MB)

Bibliometrics:  Downloads (6 Weeks): 58,   Downloads (12 Months): 212,   Downloads (Overall): 212,    Citation Count:

An increasing number of consumer products include user interfaces that rely on touch input. While digital fabrication techniques such as 3D printing make it easier to prototype the shape of custom devices, adding interactivity to such prototypes remains …
Keywords: capacitive touch sensing, design tools, fabrication, prototyping


Artificial Life
Spring 2011, Vol. 17, No. 2, Pages 73-86
Posted Online May 2, 2011.
© 2011 Massachusetts Institute of Technology
Untethered Hovering Flapping Flight of a 3D-Printed Mechanical Insect
Charles Richter**

Cornell University
Hod Lipson*,**

Cornell University

*Contact author.

**Computational Synthesis Laboratory, 239 Upson Hall, Sibley School of Mechanical & Aerospace Engineering, Cornell University, Ithaca, NY 14853. E-mail: (C.R.); (H.L.)

Digital Printing of Digital Materials, G.A. Popescu, P. Kunzler, and N. Gershenfeld, DF 2006 International Conference on Digital Fabrication Technologies, Denver, Colorado (2006).
Digital Materials for Digital Printing, G.A. Popescu, N. Gershenfeld, and T. Mahale, DF 2006 International Conference on Digital Fabrication Technologies, Denver, Colorado (2006)



Why you should listen to him:

MIT’s Neil Gershenfeld is redefining the boundaries between the digital and analog worlds. The digital revolution is over, Gershenfeld says. We won. What comes next? His Center for Bits and Atoms has developed quite a few answers, including Internet 0, a tiny web server that fits into lightbulbs and doorknobs, networking the physical world in previously unimaginable ways.

But Gershenfeld is best known as a pioneer in personal fabrication — small-scale manufacturing enabled by digital technologies, which gives people the tools to build literally anything they can imagine. His famous Fab Lab is immensely popular among students at MIT, who crowd Gershenfeld’s classes. But the concept is potentially life-altering in the developing world, where a Fab Lab with just $20,000 worth of laser cutters, milling machines and soldering irons can transform a community, helping people harness their creativity to build tools, replacement parts and essential products unavailable in the local market. Read more in Fab: The Coming Revolution on Your Desktop.

“Neil Gershenfeld’s celebrated, visionary FabLab at the Massachusetts Institute of Technology enables anybody to design and execute one-of-a-kind objects complete with brains.”

The New York Times

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Quotes by Neil Gershenfeld
“Computer science is one of the worst things that ever happened to either computers or to science.”


I am a technologist with a strong background in software engineering. I have many interests. My current distractions are 70s-80s-90s music [it's a very eclectic collection], ontology, information architecture, mobile device technology, medical bioinformatics, artificial intelligence, and nanorobotics.

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